====== OverlayLockStruct structure ====== This structure contains information about locked overlay system buffer. ==== Syntax ==== <code> struct OverlayLockStruct { BYTE* pBuffer; DWORD dwWidth; DWORD dwHeight; DWORD dwPitch; }; </code> ==== Members ==== pBuffer [out]\\ Pointer to locked system buffer. dwWidth [out]\\ Width of overlay buffer. dwHeight [out]\\ Height of overlay buffer. dwPitch [out]\\ Line size of overlay buffer. Currently only one format is supported - RGB32, so dwPitch = dwWidth * 4. ==== See also ==== [[plugin_sdk:imports:pc_lockoverlay|PC_LockOverlay]]\\ [[plugin_sdk:imports:pc_unlockoverlay|PC_UnlockOverlay]]\\ [[plugin_sdk:imports:start|PlayClaw plugin imports]]\\